22 #include "MAAbyssLyingTalk.hpp" 24 #include "core/MARandomness.hpp" 25 #include "MABodyStroked.hpp" 44 if (AbyssDetected == 1)
46 if (AbyssDetected == 2)
#define MA_RANDOM_POINT_1(_variable_name, _min, _max)
Set a random point with one value.
MA::DesiredConnectionMap DesiredConnections
Desired connection map to other behaviors.
int PlaySound(const std::string &name)
Play a sound and register the playback.
std::string MCGetClassName(T *instance=nullptr, const std::string &name_suffix="")
Get a class name.
virtual void ActivatingActions() override
Perform actions when the behavior is being activated.
virtual MABehavior::StimulusLevelType GetCurrentStimulus() override
Get the current behavior stimulus.