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MABodyLieDownFromStanding.cpp
1 /*
2  * This file is part of the AiBO+ project
3  *
4  * Copyright (C) 2005-2016 Csaba Kertész (csaba.kertesz@gmail.com)
5  *
6  * AiBO+ is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * AiBO+ is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
19  *
20  */
21 
22 #include "MABodyLieDownFromStanding.hpp"
23 
24 #include "core/MARandomness.hpp"
25 #include "controllers/MAHeadController.hpp"
26 #include "controllers/MALegController.hpp"
27 #include "MABodyStateMaster.hpp"
28 #include "MABodyStroked.hpp"
29 
30 MABodyLieDownFromStanding::MABodyLieDownFromStanding() : MABodyPoseTransition(MCGetClassName(this))
31 {
32  DesiredConnections[MCGetClassName<MABodyStateMaster>()] = -1.0;
33  DesiredConnections[MCGetClassName<MABodyStroked>()] = -1.0;
35 }
36 
37 
39 {
41 }
42 
43 
45 {
46  MA_RANDOM_POINT_1(SkitDurationScale, 100, 150);
47  std::string ScaleStr(':'+MCToStr((float)SkitDurationScale / 100));
48 
49  StartTransition(*MA::Head, "SKIT:stand_to_lie"+ScaleStr);
50  StartTransition(*MA::LegLF, "SKIT:stand_to_lie"+ScaleStr);
51  StartTransition(*MA::LegLH, "SKIT:stand_to_lie"+ScaleStr);
52  StartTransition(*MA::LegRF, "SKIT:stand_to_lie"+ScaleStr);
53  StartTransition(*MA::LegRH, "SKIT:stand_to_lie"+ScaleStr);
54 }
virtual void ActivatingActions() override
Perform actions when the behavior is being activated.
#define MA_RANDOM_POINT_1(_variable_name, _min, _max)
Set a random point with one value.
MA::DesiredConnectionMap DesiredConnections
Desired connection map to other behaviors.
Definition: MABehavior.hpp:766
Base behavior for body pose transitions.
std::string MCToStr(const T value, bool hex_manipulator=false)
Convert an other type to string with std::stringstream.
Definition: MCDefs.hpp:360
void SetLifetimeExpirationTime(const unsigned int expiration_time)
Set the lifetime expiration time.
Definition: MABehavior.cpp:542
std::string MCGetClassName(T *instance=nullptr, const std::string &name_suffix="")
Get a class name.
Definition: MCDefs.hpp:627
void StartTransition(MAController &controller, const std::string &transition_name)
Start a transition.
Definition: MABehavior.cpp:793
virtual MABehavior::StimulusLevelType GetCurrentStimulus() override
Get the current behavior stimulus.