virtual MABehavior::StimulusLevelType GetCurrentStimulus() override
Get the current behavior stimulus.
virtual void ActivatingActions() override
Perform actions when the behavior is being activated.
virtual void FailingActions() override
Perform actions when the behavior is being failed.
virtual bool IsFailed() override
Whether the behavior is failed.
virtual void FinishingActions() override
Perform actions when the behavior is being finished.