24 #include "MABehavior.hpp" void ActivatedStateUpdate() override
Perform actions when the behavior is in activated state.
Burp skit while standing.
virtual void ActivatingActions() override
Perform actions when the behavior is being activated.
virtual void FinishingActions() override
Perform actions when the behavior is being finished.
virtual MABehavior::StimulusLevelType GetCurrentStimulus() override
Get the current behavior stimulus.