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MATailToBack.cpp
1 /*
2  * This file is part of the AiBO+ project
3  *
4  * Copyright (C) 2005-2016 Csaba Kertész (csaba.kertesz@gmail.com)
5  *
6  * AiBO+ is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * AiBO+ is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
19  *
20  */
21 
22 #include "MATailToBack.hpp"
23 
24 #include "types/MARobotState.hpp"
25 #include "controllers/MATailController.hpp"
26 
27 MATailToBack::MATailToBack() : MABehavior(MCGetClassName(this))
28 {
30 }
31 
32 
34 {
35  // Unconditional activation:
36  // 1. If the tail is at position, the behavior finishes successfully
37  // 2. Otherwise the tail is moved to the back
39 }
40 
41 
43 {
44  if (!MA::Tail->IsAtBack())
45  {
46  StartTransition(*MA::Tail, MA::Tail->ToBackStr);
47  }
48 }
49 
50 
52 {
53  MA::Tail->SetPower(false);
54 }
55 
56 
58 {
59  MA::Tail->SetPower(false);
60 }
virtual void ActivatingActions() override
Perform actions when the behavior is being activated.
int GetSelfActivationDuration() const
Get the self-activation duration.
Definition: MABehavior.cpp:536
Behavior base class.
Definition: MABehavior.hpp:157
void SetLifetimeExpirationTime(const unsigned int expiration_time)
Set the lifetime expiration time.
Definition: MABehavior.cpp:542
std::string MCGetClassName(T *instance=nullptr, const std::string &name_suffix="")
Get a class name.
Definition: MCDefs.hpp:627
virtual MABehavior::StimulusLevelType GetCurrentStimulus() override
Get the current behavior stimulus.
virtual void FailingActions() override
Perform actions when the behavior is being failed.
void StartTransition(MAController &controller, const std::string &transition_name)
Start a transition.
Definition: MABehavior.cpp:793
virtual void FinishingActions() override
Perform actions when the behavior is being finished.