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MAWalkBalanceToLeft.cpp
1 /*
2  * This file is part of the AiBO+ project
3  *
4  * Copyright (C) 2005-2016 Csaba Kertész (csaba.kertesz@gmail.com)
5  *
6  * AiBO+ is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * AiBO+ is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
19  *
20  */
21 
22 #include "MAWalkBalanceToLeft.hpp"
23 
24 #include "controllers/MALegController.hpp"
25 #include "MAWalkBalanceToRight.hpp"
26 
27 MAWalkBalanceToLeft::MAWalkBalanceToLeft(int delay) : MAWalkBehaviorBase(MCGetClassName(this))
28 {
30 }
31 
32 
34 {
36 }
37 
38 
40 {
43 
44  StartTransition(*MA::LegLF, MA::LegLF->BalanceToLeftStr);
45  StartTransition(*MA::LegLH, MA::LegLH->BalanceToLeftStr);
46  StartTransition(*MA::LegRF, MA::LegRF->BalanceToLeftStr);
47  StartTransition(*MA::LegRH, MA::LegRH->BalanceToLeftStr);
48 }
#define MABEHAVIOR_DELETE(_behavior)
Delete a behavior safely (mark it dirty if exists)
Definition: MABehavior.hpp:81
#define MABEHAVIOR_EXISTS(_behavior)
Check if a behavior exists.
Definition: MABehavior.hpp:74
Base for general walk behaviors.
void SetSelfActivationDuration(const int new_duration)
Set the self-activation duration.
Definition: MABehavior.cpp:530
std::string MCGetClassName(T *instance=nullptr, const std::string &name_suffix="")
Get a class name.
Definition: MCDefs.hpp:627
virtual MABehavior::StimulusLevelType GetCurrentStimulus() override
Get the current behavior stimulus.
void StartTransition(MAController &controller, const std::string &transition_name)
Start a transition.
Definition: MABehavior.cpp:793
virtual void ActivatingActions() override
Perform actions when the behavior is being activated.
Balances the body to Right.