24 #include "MABehavior.hpp" virtual bool IsFinished() override
Whether the behavior is finished.
MAWalkFreefall(bool force_fall)
Class constructor.
virtual void ActivatingActions() override
Perform actions when the behavior is being activated.
Freefall when the robot falls down while walking or caused by safety reasons.
virtual MABehavior::StimulusLevelType GetCurrentStimulus() override
Get the current behavior stimulus.