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MAAvoidObstacleMaster.cpp
1 /*
2  * This file is part of the AiBO+ project
3  *
4  * Copyright (C) 2005-2016 Csaba Kertész (csaba.kertesz@gmail.com)
5  *
6  * AiBO+ is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * AiBO+ is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
19  *
20  */
21 
22 #include "MAAvoidObstacleMaster.hpp"
23 
24 #include "types/MABodyMotion.hpp"
25 #include "types/MAComplexIndicators.hpp"
26 #include "types/MARobotState.hpp"
27 #include "MAAbyssWalkingTalk.hpp"
28 #include "MATurnAway.hpp"
29 
30 MAAvoidObstacleMaster::MAAvoidObstacleMaster() : MABehavior(MCGetClassName(this))
31 {
34 }
35 
36 
38 {
39  if (MA::RobotState->BodyMotion->IsBodyRollInWalkRange() &&
40  MA::RobotState->BodyMotion->Flying < 20 &&
41  (MA::RobotState->ComplexIndicators->NearObjectForward > 50 ||
42  MA::RobotState->ComplexIndicators->AbyssWhileWalking > 90))
43  {
45  }
47 }
48 
49 
51 {
52  if (MA::RobotState->ComplexIndicators->AbyssWhileWalking > 80)
53  {
54  // There is an abyss before the robot.
56  } else {
57  // There is an object before the robot.
59  }
60 }
Behavior base class.
Definition: MABehavior.hpp:157
void SetLifetimeExpirationTime(const unsigned int expiration_time)
Set the lifetime expiration time.
Definition: MABehavior.cpp:542
Talking when abyss is detected before the dog while walking.
void SetSelfActivationDuration(const int new_duration)
Set the self-activation duration.
Definition: MABehavior.cpp:530
#define MABEHAVIOR_CREATE(_behavior, _master,...)
Create behaviors with custom constructor safely.
Definition: MABehavior.hpp:43
std::string MCGetClassName(T *instance=nullptr, const std::string &name_suffix="")
Get a class name.
Definition: MCDefs.hpp:627
virtual MABehavior::StimulusLevelType GetCurrentStimulus() override
Get the current behavior stimulus.
Turn away from an abyss or an object.
Definition: MATurnAway.hpp:34
virtual void ActivatingActions() override
Perform actions when the behavior is being activated.