22 #include "MAWalkPushForward.hpp" 24 #include "controllers/MALegController.hpp" 25 #include "MAWalkSwingBackward.hpp" 27 MAWalkPushForward::MAWalkPushForward(MA::Leg::LegTypes leg_type) :
MA::DesiredConnectionMap DesiredConnections
Desired connection map to other behaviors.
MALegController * Controller
Leg controller.
Base behavior for leg movement primitives during walk.
MA::Leg::LegTypes Type
The leg type.
std::string MCGetClassName(T *instance=nullptr, const std::string &name_suffix="")
Get a class name.
const MALeg & LegState
Leg state.
MABehavior * GetMaster()
Get the master behavior.
virtual void ActivatingActions() override
Perform actions when the behavior is being activated.
virtual MABehavior::StimulusLevelType GetCurrentStimulus() override
Get the current behavior stimulus.
void StartTransition(MAController &controller, const std::string &transition_name)
Start a transition.